With four very different factions to pick from, it can be hard to decide who to play as in Warhammer Age of Sigmar: Realms of Ruin. If you want to play as a balanced faction, with powerful melee and ranged units, we've got all the Stormcast units in Realms of Ruin within this guide.
Join us, as we go through all the different Stormcast units in Realms of Ruin, sorted by their tier quality. Also, we'll be giving all the vital details on their unique abilities, as well as all their possible upgrades that you can use to boost their power.
For more guides like this one, why not check out all the Nighthaunt units in Age of Sigmar: Realms of Ruin, so you know what you'll be facing off against with your Stormcast forces? Alternatively, we've got the minimum and recommended PC specifications for the game, so you can work out whether your PC can run the game.
All Stormcast units in Warhammer Age of Sigmar: Realms of Ruin
The Stormcast Eternals are celestial warriors, descended from the heavens. Fight in the name of the God-King Sigmar, with units capable of dominating in melee and ranged engagements. However, Stormcast lack much in the way of heavy or monster units, meaning their unit layout is somewhat one-note.
Down below, we've got tables for each of the different Stormcast units and their classifications, as well as each of their abilities. Some of these abilities will be locked for your units until you've upgraded them. If this is ever the case, we've highlighted whether the ability requires an upgrade.
In the table below, we've listed all of the Tier 1 Stormcast units in Age of Sigmar: Realms of Ruin. To build them, you'll only need to spend Command, and you won't have to upgrade your Command Post as well.
Sigmar's Argie - grants the unit a shield, temporarily increasing armour
Violent Rebuttal - increase the damage dealt by the lightning bolt that reclaims slain Tier 1 units; Reinforced Sigmarite Armour - increases defence against all damage
Astral Compass - temporarily clear fog of war at a target location and reveal hidden enemy units; Hidden Paths - hides you from enemy units and increases movement speed. Can activate ability again to reveal the unit.
Hidden Paths - grants the Hidden Paths ability; Reinforced Sigmarite Armour - increases defence against all damage
Focused Fire - can only attack while stationary; Rapid Fire - fire a barrage of bolts at a target area, causing damage and triggering slow status effects
Rapid Fire - grants Rapid Fire ability
Focused Fire - can only attack while stationary; Pinning Shot - fire upon a target area, causing damage and triggering stun status effects
Longstrikes - Allows the unit to be summoned, replacing the Hurricane unit
Icon of the Stormhost - grants nearby allied units (excluding heroes) a shield
Valiant Resolve - Grant a shield to all nearby allies; Supernatural Vigor - increases health and damage
Here, we've got all the Stormcast Tier 2 units. To build these, you'll first have to upgrade your Command Post. Also, you'll have to get your hands on some Realmstone, which you'll use to build the units alongside some Command. The higher cost is worth it, as they generally hit harder and have more health than Tier 1 units.
Heralds of Righteousness - slam into the ground, dealing area damage. Engage with the closest enemy after landing with increased damage; Fly - becoming a flying unit; Celestial Barrage - while flying, rain down celestial hammers, causing damaging and triggering slow status effects
Reinforced Sigmarite Armour - increases defence against all damage
Empowering Aura - project an aura that grants allied units a shield, increases armour, and increases movement speed. Enemies in the aura take damage over time.
Potent Aura - increases the radius of Empowering Aura; Reinforced Sigmarite Armour - increases defence against all damage
Set-Up Time - can only attack while stationary and requires pack-up time before moving; Lightning-Charged Shot - bombard a target with slow-moving, lightning-charged rounds. Deals area damage on impact and triggers slow status effects
Hardened Munitions - increases damage against hero and monster units; Lightning-Charged Shot - grants Lightning-Charged Shot ability
Of all the units, Tier 3 represents the most powerful that are available to the Stormcast Eternals. These units will require you to upgrade your Command Post to higher levels, as well as elusive Realmstone in high quantities. They can be a pain to build, but you'll dominate the battlefield with these units.
Draconic Onslaught - crash into the ground, causing knockback status effects and damage. The unit will then engage in combat; Fly - become a flying unit; Draconic Fireball - while flying, launch a ball of wyrmflame and set a target area to the ground. Enemies affected will suffer fire status effects; Draconic Flamestream - while grounded, unleash a stream of wyrmflame, setting the ground on fire and causing fire status effects on impacted enemy units.
Force of a Falling Star - surge forward, causing knockback and damage to enemy units. Causes lightning to arc and damage nearby enemies
Call Forth the Storm - summon a storm, dealing high damage when summoned. Will also summon smaller bolts of lightning at enemy units while active; Furious Retribution - this unit and allied using within range deal increased attack damage, have increased movement speed and temporarily become Unstoppable
That's all there is to know about all the Stormcast units in Warhammer Age of Sigmar: Realms of Ruin. For more guides like this, why not check out all the different status effects in Age of Sigmar: Realms of Ruin? We've also got all the factions in the game, so you can make an informed decision as to who to play.