No space game is complete without intergalactic travel, and that includes Youthcat Studio's Dyson Sphere Program.
Once you've had enough of extracting resources from your starting planet in Dyson Sphere Program, you'll likely want to go off-world and explore the vast horizons of your universe, which isn't as easy as it sounds.
Here's what you need to do to leave your starting planet in Dyson Sphere Program.
READ MORE: Is Dyson Sphere Program Multiplayer?
How to travel to other planets in Dyson Sphere Program
Similar to if you want to improve your hydrogen yield, many of Dyson Sphere Program's best tools are locked behind the tech tree.
Unlocking Drive Engine Level 1 will give you the ability to fly, which is hugely beneficial in travelling across your planet to take care of your various buildings or harvest resources.
If you want to go off-planet, however, you will need to unlock Drive Engine Level 2 from the tech tree, which gives you the 'sailing' ability, that essentially allows you to 'sail' between planets after reaching a certain altitude.
Drive Engine Level Two costs 200 Electromagnetic Matrix and 200 Energy Matrix (also known as 200 of the Red and Blue cubes).
READ MORE: Dyson Sphere Program: How to get Hydrogen
What to do on other planets in Dyson Sphere Program
Aside from seeing new environments and flying through space as a Mecha, exploring new planets is essential for continuing onwards in your playthrough of Dyson Sphere Program.
New planets will each have various unique resources and elements available for you to harvest, such as titanium and steel. These can be used for new buildings and projects that will get you closer to making your star-harvesting machine.
A word of warning, though. Travelling between planets does take quite some time, so you'll want to make sure you fully maximise each trip you make. Once you get far enough in the game, you'll instead want to set up inter-planet transport systems that will speed up resource harvesting.