Final Fantasy VII Rebirth is going to be a much bigger game than its linear predecessor, offering players far more freedom. However, it may not be as long as fans have been led to believe.
It was previously stated that the sequel would take about 100 hours but that’s only for hardcore fans who want to do everything this new JRPG has to offer.
Naoki Hamaguchi, the game’s director, confirmed to the BBC that it will only take about 40 or 50 hours to complete the main story. Despite this, the devs added so much content for players to do, like the Golden Saucer mini-games, that completionists can double that time easily if they want.
"I'd say just doing the main story alone, you're looking at 40 to 50 hours to complete without doing anything else," Hamaguchi said. "Then on top of that we've got so much side content and exploration content in the world. There's actually more side content than there is main story content.”
Seeing Final Fantasy VII Rebirth take a completely different route is refreshing, since Remake was so linear. Granted, linearity isn’t bad, especially since we’re in an era where there are so many open-world titles, but it was disappointing considering how big the original game was. It’s clear that the development team listened to fan complaints about Remake.
While Rebirth is embracing freedom, this isn’t going to be a huge open-world title like Tears of the Kingdom or even Final Fantasy 15. There are probably still a lot of linear segments in the sequel, especially for players who only plan on following the story. Still, the additional content is nice and it will be interesting to see how the third game tops this.
There’s going to be a lot for players to do, including an episode where Zack Fair is playable. Zack is technically alive after the events of Remake and we hope that this game wraps up that odd meta-narrative.
Final Fantasy VII Rebirth is coming to PlayStation 5 on February 29.