It looks like Starfield mods will be available using Bethesda’s controversial Creation Club service. While this won’t be the only way of acquiring mods for the game on PC, Starfield Creation Club support will be essential on console.
Via Starfield Beyond, references to Bethesda’s Creation Club service can be found in the game’s EULA which must be signed by players before they start the game. However, this could mean the return of a very controversial Bethesda feature.
On console, Creation Club is used to add mods to Xbox and PlayStation gamers in Fallout 4 and Skyrim. At the time of writing, Starfield console mods are still unconfirmed, but the addition of the Creation Club will certainly mean they’ll be present on Xbox.
However, on PC, the Creation Club is used for paid mods, a feature that has infuriated the PC community. While Starfield modders are already charging fans for features such as DLSS support, most PC gamers refuse to pay for mod files at all. Nevertheless, they will likely return for Starfield.
Starfield mods are likely to be a huge part of the game, paid or otherwise. While Fallout 4 received Creation Club support early in its life, it didn’t stop fans from creating huge campaign mods — such as Fallout: London — completely free for hundreds of thousands of fans.
The news of Starfield’s EULA comes amid a fresh wave of leaks following the game’s early access release to press and influencers. With many influencers discussing parts of the game that are still under embargo, tons of new information is now being released.
For example, in some leaked screenshots, it’s confirmed that Starfield apartments and houses are present in the game. Furthermore, Starfield banks will foreclose your house if you fail to pay your mortgage.
Starfield officially launches on Xbox Series and PC on September 6th. However, those who buy the game’s Deluxe Edition will be able to play on September 1st, five days early.