PS5 Pro specs tease a more powerful, and even larger PlayStation

Brody from JAWS smoking a cigarette with a PS5 in the water behind him
Credit: Universal / PlayStation


Brody from JAWS smoking a cigarette with a PS5 in the water behind him
Credit: Universal / PlayStation

Breakdown

  • After plenty of leaks, Digital Foundry has mostly confirmed the PS5 Pro's specs
  • After plenty of leaks, Digital Foundry has mostly confirmed the PS5 Pro's specs
  • The console sees no major upgrade to the CPU, but the more powerful GPU seems excellent
  • Considering the size of the original PS5, the PS5 Pro could be larger overall

The PS5 is a hefty beast, and while the components inside are pretty great for the price, this generation has been... somewhat disappointing. However, the PS5 Pro specs point to a more powerful console that could be even bigger than the base model, so you may want to get a bigger entertainment centre.

We've heard plenty of things about the PS5 Pro in the last few years. From the fact that GTA 6's publisher believes it won't be a 'meaningful' upgrade, to the potential of DLSS-like upscaling to improve players' experiences. However, thanks to Digital Foundry, we know that the console is real and it's coming soon, confirming leaks of a 2024 release for the PS5 Pro.

Component
PlayStation 5
PlayStation 5 Pro
CPU
AMD 8-Core/16-Thread Zen 2 w/ 3.5GHz
AMD 8-Core/16-Thread Zen 2 w/ 3.5GHz / 3.85GHz
GPU (Architecture / Compute Units)
RNDA 2, 36 CUs
RNDA 3, 60 CUs (potential)
GDDR6 Memory
12.5GB
13.7GB
Memory Interface / Bandwidth
256-bit / 576GB/s
256-bit / 448GB/s

Much like the PS4 Pro that released roughly three years after the launch of the PS4, the PS5 Pro offers a similarly middling upgrade. Sure, it's more powerful on paper, but even the specs in general are marginal upgrades except for the potential GPU, which could be seeing an upgrade from RNDA 2 to RNDA 3, still sticking with AMD's architecture.

It's disappointing that PlayStation is sticking with Zen 2 for the CPU, considering that current-gen exclusive games are now maxing out the CPU limits. However, developers have the potential to use a higher clock speed of 3.85GHz, a 10 percent performance boost. However, as Digital Foundry points out, the PS5 Pro seems to operate at a strict power limit, so the higher CPU clock speed will see the GPU's clock speeds drop, causing a one percent drop in performance overall.

It will likely bring a bit more stability to games that hit the CPU limit, but it won't be a drastic improvement from the base model. However, the GPU is possibly getting the biggest upgrade overall, moving from RNDA 2 to RNDA 3 architecture, alongside a boost in Compute Units from 36 CUs in the base model to 60 CUs.

Sony reportedly states that the PS5 Pro will be capable of twice the ray-tracing performance compared to the base model, depending on the workload, while some cases could see a 3x or 4x ray-tracing boost. While it's not confirmed, the PS5 Pro could be larger than base version. A similar thing happened with the PS4 Pro, so we would be surprised if the PS5 Pro doesn't follow the pattern.

That being said, considering the fact that the original PS5 is a titan of a console, a PS5 Pro could be massive. I can almost feel my glass entertainment shelves terrified of the thoughts. But, that may be the price to pay for an upgrade, especially since a new PS5 is cheaper than upgrading your PC with the best graphics cards right now.

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