MW2 and Warzone 2 Dev error 11588 - how to fix crashing in midgame

MW2 and Warzone 2 Dev error 11588 - how to fix crashing in midgame
Credit: Activision


MW2 and Warzone 2 Dev error 11588 - how to fix crashing in midgame
Credit: Activision

If you are encountering MW2 and Warzone 2 Dev error 11588 while playing in the middle of a match, we can help.

Like any online game, MW2 and Warzone 2 can be prone to occasional technical issues. From Dev error 11557 to Dev error 6036 to Dev error 5573, there are a lot of issues that players may encounter in-game.

In this article, we'll walk you through some effective solutions for addressing MW2 and Warzone 2 dev error 11588, so you can avoid any further disruptions.

What is MW2 and Warzone 2 Dev error 11588?

Dev error 11588 in MW2 and Warzone 2 is a common issue where players experience crashes in the middle of matches. From our experience, the error usually crops up while using a scoped sniper or spotter scope.

Although the exact cause of this error is unknown, Reddit user u/scopedoutgaming analyzed the dump file generated when the error occurred and discovered that it appears when the game attempts to access a memory location that is not permitted.

While this information may not provide a definitive solution to the problem, it does offer valuable insight into the potential cause of the error. Armed with this knowledge, you may be better equipped to troubleshoot the issue and find a fix that works for you.

How to fix MW2 and Warzone 2 dev error 11588

The things you can try to fix this error code are very limited. One user was able to fix MW2 and Warzone 2 dev error 11588 by switching "Terrain Memory" from Max to Min in the "Graphics -> Quality" settings.

As we mentioned above, it appears that the MW2 and Warzone 2 dev error 11588 is caused by an attempt to write to an invalid memory address, resulting in an access violation error. The problematic function in question is vswprintf_s() from the cod.dll module.

To fix MW2 and Warzone 2 dev error 11588 permanently, devs would need to thoroughly examine the code responsible for calling the vswprintf_s() function and determine why it's trying to write to an invalid memory address.

Once the root cause has been identified, the developer must take the necessary steps to address the problem. This may involve reworking the code to ensure that memory allocations and writes to memory addresses are handled correctly.

Only by fixing the underlying code can the MW2 and Warzone 2 dev error 11588 be eliminated for good. Once that is done, Modern Warfare 2 crashing in midgame will be a thing of the past.

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