Conjuring up a glowing blue hand may not be the flashiest ability in an adventure game, but it is pretty useful. In this guide, we’ll go over how to use Mage Hand in Baldur’s Gate 3 for those hard-to-reach objects.
Mage Hand is one of the many spells and abilities you get to use after choosing your class and race in Baldur’s Gate 3. This spell is classified as a cantrip, so it’s generally weaker than other spells, but there’s no limit to how many times a character can use it.
Now, let’s jump into the details on how to use Mage Hand in Baldur’s Gate 3 so you can use it to your advantage.
How to use Mage Hand in Baldur’s Gate 3
To cast Mage Hand, you can go into your cantrip options and select it, click on the Mage Hand icon in your hotbar, or press the hotkey you’ve assigned to it. Once the spectral hand is summoned, you can select its portrait to take control of the disembodied appendage.
Mage Hand doesn’t do much in battle, but it is a versatile spell to use for exploration. With this cantrip, you can move objects, open doors, scout out areas, and even pick some pockets from a relatively safe distance.
But Mage Hand isn’t just limited to the actions listed above. With a little bit of creativity, you can come up with your own way of using the cantrip.
Which characters can use Mage Hand?
Any character with a Bard, Sorcerer, Warlock, Wizard, or Eldritch Knight class can use Mage Hand. Among your companions, Wyll and Gale would be able to use Mage Hand.
If you wish to change a character’s cantrips, you can speak to an NPC named Withers and pay him 100 gold pieces. Withers can be found in a place called the Dank Crypt.