How Returnal uses PS5 hardware to make death less annoying

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This year should be the year where the next-gen hardware, which is getting close to current-gen as more people get their hands on it, really comes into its own.

The first year of any new console generation usually has a few gems that help define how the new consoles perform.

Even though games will be using techniques we've seen, the way the new tech helps change things is going to make them all feel fairly new.

So, let's talk about Returnal.

What is Returnal?

This is Returnal:

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It describes itself like this "After crash-landing on this shape-shifting world, Selene must search through the barren landscape of an ancient civilization for her escape. Isolated and alone, she finds herself fighting tooth and nail for survival. Again and again, she’s defeated – forced to restart her journey every time she dies."

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As you can probably tell, it's a roguelike, which means you're going to struggle to get through it.

This can be an incredibly frustrating experience, and roguelikes can often struggle to bring in players that don't already like the genre.

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Why is the SSD going to be so important?

Well, according to the team behind the game, the PS5 is going to alleviate some of this frustration.

As reported by Gamespot, in PlayStation Official Magazine, the team explained that the power of the SSD in the PS5 meant that loading times are so small that you respawn almost instantly.

They think this should help remove some of the annoyances with the genre because you'll not have to wait to get back into the action.

Of course, we'll have to wait and see whether or not that's the case, but it's an interesting idea for sure.

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