Starfield has learned a lot from its Bethesda predecessors but not enough for some fans. While the combat has received its fair share of praise, many feel that the gun mods could have been implemented better.
On the game’s subreddit, a fan brought up how the current gun mods are inferior to Fallout 4, an older Bethesda RPG. The user pointed out how weapon mods in Fallout 4 can be switched out if players have two of the same weapon. Unfortunately, players can’t do the same in Bethesda’s sci-fi RPG.
Considering how this is the culmination of everything Bethesda has made thus far, many feel that this feature’s exclusion is a weird one. Since this is a NASA Punk-style future, they could have easily implemented these weapon mods or even made a better version.
While this doesn’t make Starfield a bad game at all, this is definitely a missed opportunity, to say the least. Maybe Bethesda is expecting fans to mod this feature in, which is always possible, but they still could have done this from the start.
Knowing Bethesda, the company could always update that feature and add it in the future. Support for the RPG is expected to be long since there is story DLC planned, not to mention the modding community. In fact, we wouldn’t be surprised if fans end up modding better weapon mods in the future.
To play devil’s advocate, Starfield isn’t completely dependent on combat, though it’s still a big part of the RPG. Exploration plays a huge part when going through planets, to the point that some fans have advised players not to rely on fast travel.
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Starfield is now available on Xbox Series and PC.