There's been a constant war between ever-shrinking LED technology and that of OLED, but now Samsung - despite their QD-OLED success - has thrown their hat into the ring and sided with LED.
More specifically, we're talking about the war between LEDoS and OLEDoS, which is the respective shrinking of LED (LEDoS) and OLED (OLEDoS) technology to fit inside smaller and smaller devices, such as VR and AR headsets.
We've already seen Sony commit to using OLED in VR with the PSVR2 headset, which has a 4K resolution, while Apple's Vision Pro AR headset sports 4K resolution per eye.
The shrinking of OLED into this micro OLED structure, then, is crucial to the increased resolution of these devices, as is the shrinking of LED.
According to FlatPanelsHD, at last month's Deep Tech Forum, Samsung and LG officials agreed that while micro OLED technology might continue being used in VR devices, AR will see micro LED technology take the crown.
This is because while VR is used predominantly inside and for gaming, AR and mixed reality is somewhat hampered by natural outdoor light, as it's designed to be used in every day contexts, so it needs to be much brighter and more robust.
According to LG Display, the key objective is to reach a display capable of 10,000 nits so that it can confidently overcome these barriers.
Regardless, it's an interesting move from Samsung. We know they're still the main proponent of LED tech in the AV space, so it's not shocking to find out they have similar feelings about AR. But who will follow suit? And, ultimately, who is right?