Cities: Skylines 2 drivers will use car parks, navigate complex paths and crash everywhere

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cities skylines 2 drivers will use car parks navigate complex paths and crash everywhere
Credit: Paradox Interactive

Cities: Skylines 2 is attempting to be an incredibly realistic city-building simulator. Drivers in the game can now park, navigate, and crash their vehicles, depending on the player’s actions.

The game’s official YouTube channel released a video about the improved driving AI in this sequel. Agents who deliver or drive for the player will now choose their routes based on the game’s pathfinding cost.

"In Cities: Skylines 2 agents choose a route based on a pathfinding cost. This cost is calculated using multiple factors such as the city’s road network, traveling time, travel cost, agent preferences, and more," as discussed in the game’s developer diary.

While things have improved for the driving AI, players will still need to plan these routes and take care of them regularly. Road accidents can now take place if players aren’t taking care of the roads. Outside factors like lighting, weather, and natural disasters can also cause car accidents.

Not everything is negative when it comes to cars, as players can also build places to park cars. Like in real life, drivers will consider the availability of parking slots and their costs when parking their vehicles.

It’s worth noting that these features were not in the original game. These additions show how much bigger Cities: Skylines 2 is going to be.

Beyond vehicles, players can also build the city the way they want to by mixing up zoning aesthetics. Players will also have to take care of their drivers and other employees in general, as they can get sick if overworked.


Read More: Cities: Skylines 2 noise pollution - causes and how to fix it

Cities: Skylines 2 is coming out on PS5, Xbox Series, and PC on October 24.

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