Sandbox Metaverse: Who Owns The Sandbox Metaverse And Is Sandbox Decentralized?


The Sandbox is a Play-to-Earn Metaverse where players can play, build, own, and monetize their virtual experiences. Lately, it has been observed that there are two big questions that everyone is asking; who owns The Sandbox, and is it really decentralized? We’re here to answer those questions.

Who Owns The Sandbox Metaverse?

The Sandbox was founded in 2011 by Arthur Madrid and Sébastien Borget. The company is a subsidiary of a Hong Kong-based game software company called Animoca Brands. Therefore, technically speaking the Sandbox is owned by Animoca Brands.

However, as The Sandbox Metaverse is decentralized, no one really “owns” it. The company says that it is 100% owned by the players. Indeed, the players are the ultimate owners.

Moreover, The Sandbox is backed by some of the biggest names in the world. Adidas, Opera, Binance, rapper Snoop Dogg, AMC TV series “The Walking Dead,” children’s cartoons “Care Bears” and “The Smurfs” - to name a few.

Read More: The Sandbox Vs Decentraland: Which Metaverse Is The Best?

Is Sandbox Decentralized?

The Sandbox Metaverse is built on the Ethereum blockchain to track ownership of the digital LAND and NFT ASSETS on its application. As you might know, Ethereum is an open-ended decentralized software platform.

The Sandbox doesn't use a central server for hosting but instead uses blockchain technology to store the data and transactions. In that sense, we can say that The Sandbox is decentralized.

Moreover, a Sandbox Metaverse blog says that the platform has no "central control":

In The Sandbox, creators will be able to craft, play, share, and trade their own game worlds and assets, without central control, with true full ownership, enjoying copyright security alongside the ability to earn cryptocurrency.

In conclusion, The Sandbox is a decentralised platform, which means that it's not controlled by the company. Instead, it is owned by the players. SAND token holders participate in the governance of the platform using a DAO structure and make decisions through voting.

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