Hell Let Loose PTE 14.8 - everything you need to know


Hell Let Loose player standing in front of burning rubble with plane flying in sky above
Credit: Expression Games / Cover 6 Studios

The Hell Let Loose PTE 14.8 is now live much to the excitement of players patiently waiting for another content update.

The hardcore World War 2 shooter features large-scale warfare across a number of battlegrounds and often requires plenty of communication, strategy, and coordination in order to secure victory. The PTE 14.8 is the second part of the British rework and features a wealth of brand-new content.

In this guide, find everything there is to know about Hell Let Loose PTE 14.8 including how to take part in the test and experience some of the new items on their way.

How to play Hell Let Loose PTE 14.8

The process of playing in the PTE 14.8 test is extremely straightforward. Simply open the Hell Let Loose (Public Testing) application on Steam or download it from the Steam store.

Once downloaded, load into a server to see what the developers have been cooking up.

Hell Let Loose PTE 14.8 maps

There are a total of four maps available to play during the PTE 14.8 test. Here's the full list:

  • El-Alamein - Warfare - Day
  • Driel - Warfare - Day
  • El-Alamein - Skirmish - Day & Dusk
  • Driel - Skirmish - Day, Dusk & Night
Hell Let Loose desert map
click to enlarge
Credit: Expression Games

Hell Let Loose PTE 14.8 British rework

This particular playtest features a heavy focus on the second part of the British rework. Changes include a new tank and adjustments to loadouts to ensure some degree of historical accuracy is maintained.

In addition to the new weapons on tanks, there'll be new uniforms for you to wear on the battlefield.

Hell Let Loose PTE 14.8 patch notes

General Changes

  • Introduction of the British Airborne Uniform (Paid DLC)
  • Introduction of the Polish Parachute Brigade Uniform (Paid DLC)
  • Introduction of the British 8th Army ‘Near Miss’ Helmets (Free DLC)

New British forces weapons

  • Gammon Bomb (No.82 Grenade)
    • European Theatre: the Gammon Bomb (No.82 Grenade) will be available to the Anti-Tank Ambusher, and Engineer Field Engineer loadouts.
  • Sten Mk V
    • European Theatre: the Sten Mk V will be available to the Officer Standard Issue, Assault Standard Issue, Anti-Tank Ambusher, Engineer Field Engineer and Spotter Standard Issue loadouts.
  • No.4 Mk I Sniper
    • European Theatre: the No.4 Mk I Sniper will be available to both Sniper Standard Issue and Veteran loadouts - North African Theatre: the No.4 Mk I Sniper will be available to both Sniper Standard Issue and Veteran loadouts.
  • Thompson 1928A1 Horizontal Grip Drum Mag
    • European Theatre: the Thompson 1928A1 Horizontal Grip Drum Mag will be available to the existing Assault Raider loadout and to the new Automatic Rifleman Drum Gunner loadout.
  • Thompson 1928A1 Horizontal Grip Stick Mag
    • European Theatre: the Thompson 1928A1 Horizontal Grip Stick Mag will be available to the Commander Standard Issue and Assault Veteran loadouts.

New British force tanks

  • Churchill Mk VII (Heavy Tank)
    • European Theatre - playable on Driel Warfare
  • Crusader Mk III (Medium Tank)
    • North African Theatre - playable on El-Alamein Warfare/Skirmish
  • M3 Stuart ‘Honey’ (Light Tank)
    • North African Theatre - playable El-Alamein Warfare

Work in progress

These PTE sessions are a way for you as a community to feedback on Hell Let Loose work in progress, which means we can look to implement your feedback before a patch or update is released. Although we can currently only hold public testing sessions on Steam, we encourage everyone to take part to be able to share feedback.

Known issues

  • The game may crash after the timer ends on El-Alamein Skirmish.
  • On the enlist screen, all servers state the gamemode as ‘Warfare’ (even though it may be ‘Offensive’ or ‘Skirmish’) and only updates once the user has visited said server.
  • ‘Driel - Day’ has the same icon on the enlist screen as 'Driel - Dusk'.
  • ‘El-Alamein - Skirmish - Day’ loading screen has incorrect text.
  • Some Skirmish hints may not contain the final text.
  • Within Skirmish Maps, some pre-placed nodes may not be visible, however, resources will still correctly increase every minute - the base rate is 50/min for every resource. Reloading into the server resolves this, but is not necessary.
  • The M3 Stuart ‘Honey’ is missing player collision on its turret.
  • The Churchill Mk III and Mk VII suspension parameters are still being refined.
  • The Churchill Mk III and Mk VII has some locations on which satchels can be placed, but not defused.
  • The Churchill Mk III and Mk VII can have various vehicles drive underneath it.
  • The Churchill Mk VII incorrectly has heavy armour on its rear section, instead of medium armour.
  • The Crusader Mk III suspension parameters are still being refined.
  • The British Airborne and Polish Parachute Brigade Berets have a LOD hole that can appear on the top of their heads.
  • The British Airborne and Polish Parachute Brigade helmets are not yet implemented in-game.
  • The ‘Near Miss’ British helmet is currently being displayed as 'Airborne Helmet’.
  • El-Alamein has multiple objects presenting shadow blending inconsistencies.
  • El-Alamein has rock formations presenting a poor level of detail.
  • The Thompson 1928A1 Horizontal Grip Stick Mag has the incorrect 3D preview, loadout icon and line art.
  • The Thompson 1928A1 Horizontal Grip Drum Mag has the incorrect 3D preview, loadout icon and line art.
  • The No.4 Mk I Sniper is showing as the non-sniper variant in the barracks and deployment role screen.
  • The Sten Mk V has the incorrect preview in the barracks and deployment role screen.

Source: Steam

For more articles like this, take a look at our Guides and Gaming page.