We're only a few months away from reaching the next-gen, at least, assuming they don't get delayed at all.
That means we're pretty close to seeing which of the two big consoles sells more, does more, is more.
It's exciting, and even though the whole console way thing is a bit silly, it's still fascinating to see sales figures.
What is haptic feedback?
Haptic feedback is a suped-up version of a rumble vibration feature. You know how the Switch came out and people were talking about how you could count the number of balls vibrating inside of the Joy-Cons in 1-2 Switch? It's that.
It just allows for a lot more variety, and that, in turn, allows for a completely different gaming experience, one that feels a lot better.
It could well be a huge step in a new direction, and it's one that the Xbox Series X doesn't have.
Why is it so important to the DualSense?
Essentially, it's because it brings with it more immersion. While VR may not be the most popular form of gaming, everyone who's tried it is aware of how much the extra immersion helps with enjoying a game.
The same general idea can be applied to gaining without VR too. If you feel more at one with the world you're playing in, it helps to make it more enjoyable.
In a financial earnings call, as reported on by WCCFTech, CEO Ramzi Haidamus said that “That is a brand-new experience, and that is singularly differentiated by haptics”, and we're very excited about this, not just because Sony is doing it, but we believe that kind of experience will be the norm and the standard going forward.”
It could well be the future of gaming, and but can a good controller make a console great?
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