Mischief Makers: the BEST N64 game, and one you might have missed! – OPINION

The N64 was a treasure trove of excellent games. Mischief Makers might not be one you’ve played, but it’s one of the best.

by Jason Coles
Mishcief

The N64 is remembered fondly for a lot of people thanks to the wealth of excellent games on it. It’s not just games like Super Mario 64 and The Legend of Zelda: Majora’s Mask that made it so great though.

In fact, a lot of the best games on the N64 are ones that haven’t had sequels, ports, or anything at all.

It’s a tragedy not to see the likes of Space Station Silicon Valley or Glover not being talked about now, but there were even stranger titles out there too.

One of the most innovative and interesting N64 games was Mischief Makers, and we’re going to tell you why.

Start your free Funimation trial

What is Mischief Makers

Mischief makers is a 2D platformer. It was released back in 1997-1998 depending on where you live, and it starred a plucky young heroine called Marina who has to fight back against an evil emperor on Planet Clancer.

While platforming was a big part of the gameplay, you also got to pick things up, shake them, and throw them to deal damage.

It sounds simple, but the ways in which you could use those basic actions often led to incredibly tricky platforming sections, and some excellent boss fights. One, in particular, had you facing off against a gigantic frog and relying on quick reflexes to take it out.

That’s what the game was, but why should you care?

READ MORE: Nintendo will “continue to expand” in mobile gaming and other non-Switch platforms

Save £150 on the HP Pavilion gaming laptop on Amazon!

Why was Mischief Makers so good?

One of the main reasons that Mischief Makers stands out so much is because of its gorgeous graphics. Now, these days, graphics have moved on a bit, but the combination of 2D and 3D graphics in the game is still quite striking.

The combat was also incredibly cool. While your basic actions were always just grab, shake, and throw, plenty of items had unique effects when you did the to them.

If you grabbed a rocket and shook it, you’d be able to throw it back at an enemy, or maybe the rocket would become a homing rocket instead. It allowed you to mix things up as you went, and only by experimenting could you uncover everything the game had to offer.

It was all pretty astounding at the time, and while it’s a very hard game to play nowadays, it’s well worth a look if you happen to have a copy knocking around in a box somewhere.

READ MORE: Classic retro games consoles that were seriously underrated

Jason Coles